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Jump as fast as you can and get the stars without having any accident. You must get to the exit door to got to the next level. Use your mouse.
Speed 1
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The return of the Diseviled saga comes with these new adventures of gloomy scenarios and medieval castles with more aggressive enemies and platforms... Jump and walk with the arrows of the keyboard, interact with the spacebar and the down arrow, use the special power with Z, attack with the C and press X for the magic ball.
Diseviled 2
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Have a great time with this fun platform game. Jump on the head of your enemies to eliminate them. Press spacebar to shoot fire or ice balls. Move with the arrow keys.
Fire and ice adventure
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You'll love this easy but fun platforms game, help the character overcome the obstacles and move up a level. Use arrow keys to move, keep up arrow key clicked for high jump.
Hand Held Video Game
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Find the enemy wizard and get rid of him to change the environment and move on. Remember, not all the wizards are enemies. Use arrows to move and X,C to interact.
This Is Not A Minimalist Game
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Super Goin Up
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Help this funny green creature find the coins. Use logic and movei tems, avoid traps and more. Use arrow keys.
Coins N Slime
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Prehistoric Run
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Help the future hero to go through the rehab. Use the arrow keys to move and jump. As you move forward you'll get new powers, like flying. When you get your flying cover, and press two times up arrow key to play. have fun!
Square Hero Origins
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Help Furfur get to the tridimensional door. FIrst you must move Nublo with the arrow keys to jump over him, as if he was a platform. Press space bar to switch to Furfur and move him towards the door. Don't forget to take Nublo with you!
Furfur And Nublo 2
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Turn monsters into fireballs and kick them to explode them. Don't let monsters get you. Move with A and S. Press O to throw fire and convert your enemies into balls. Press P to jump.
Nightmare in the dark
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A game with platofrms, where you have to help a little block get to the exit jumping. Use your mouse to find the perfect angle and direction of the jumps.
Jumping Box